Here we can see, “Keyboard Shortcuts Cheat Sheet for Essential Blender 3.0”
If you use Blender to create 2D/3D content, you need to know how to use these keyboard shortcuts to get the most out of it.
Blender 2.0 was released in the year 2000. Blender 3.0 arrived two decades later, ushering in a new age of open-source 2D and 3D content creation. Blender has a wide range of uses, whether you’re a hobbyist or a professional.
Blender 3.0 prioritizes efficiency, which is why you should learn how to use its keyboard shortcuts for a more efficient workflow. Allowing cumbersome menus to get in the way of your creativity is not a good idea.
As a result, we’ve put a list of all the most regularly used Blender 3.0 shortcuts into this helpful Blender cheat sheet. Are you ready to take on the world?
Windows Keyboard Shortcuts for Blender 3.0
Shortcut | Action |
---|---|
Menu Call-Up | |
N | Object properties sidebar |
T | Toggle toolbar |
Q | Quick Favorites menu |
F3 | Function search |
Ctrl + Tab | Mode Pie menu |
~ | Viewport Pie menu |
. | Pivot Point Pie menu |
, | Axis Orientation Pie menu |
Shift + S | Snap Pie menu |
Viewport | |
Home | Show all objects |
H | Hide object |
Alt + H | Unhide all objects |
Shift + H | Hide all unselected objects |
Alt + Z | Toggle X-ray |
Z | Viewport Shading Options Pie menu |
/ | Isolate selected object |
Numpad 0 | Camera view |
Numpad 1 | Front view |
Numpad 2 | Downward-facing view |
Numpad 3 | Side view |
Numpad 4 | Leftward-facing view |
Numpad 6 | Rightward-facing view |
Numpad 7 | Top-down view |
Numpad 8 | Upward-facing view |
Numpad 9 | Opposite of current view |
Numpad 5 | Toggle perspective/orthographic view |
Viewport Navigation | |
Middle click + drag | Orbit view |
Shift + Middle click + drag | Pan view |
Scroll wheel; Ctrl + Middle click + drag | Zoom view |
Shift + ~ + move mouse; Click in Viewport to deactivate | Free pan by cursor |
Object Mode | |
Tab | Toggle between Object mode and Edit mode |
Shift + A | Add new object |
Shift + Tab | Toggle snapping |
Ctrl + A | Apply transformations |
Alt + G | Clear position |
Alt + R | Clear rotation |
Alt + R | Clear scale |
Ctrl + J | Join selected objects |
Ctrl + 1, 2, 3, 4, etc | Add subdivision set |
Shift + C | Reset 3D cursor to center |
Object Manipulation | |
G | Move object or geometry |
S | Scale object or geometry |
R | Rotate object or geometry |
RR | Rotate with trackball |
G, S, or R + X, Y, or Z | Action along axis |
G, S, or R + XX, YY, or ZZ | Action along local axis |
Hold Shift while transforming | Fine tune control |
Hold Ctrl while transforming | Adjust value by increment |
Shift + D | Duplicate object |
Alt + D | Duplicate linked objects |
M | Add active object to new collection |
Edit Mode | |
1 | Vertex mode |
2 | Edge mode |
3 | Face mode |
P | Create separate object out of selection |
M | Merge selection |
GG | Vertex and edge slide |
E | Extrude geometry |
F | Fill face |
Ctrl + R | Loop cut |
Scroll wheel after Ctrl + R; Move mouse to choose orientation | Add loop cut divisions |
Left click | Lock in loop cut |
I | Add inset faces to selection |
Ctrl + B | Add bevel to selection |
Ctrl + Shift + B | Add vertex bevel to selection |
K | Knife |
Enter | Lock in knife |
Shift + W | Bend |
Y | Split geometry |
V | Rip geometry |
Alt + V | Fill rip |
Ctrl + L | Select connected geometry |
Alt + Left click | Select edge loop |
O | Toggle proportional editing |
Shift + O | Toggle through proportional editing falloff profiles |
Shift + N | Recalculate normals |
Ctrl + Shift + N | Invert normals |
Esc | Cancel transform in progress |
Sculpt Mode | |
Shift + Spacebar | Select brush hotkey |
E | Select stroke protocol |
F | Brush size |
Shift + F | Brush strength |
Ctrl + F | Brush angle |
Shift + Left click | Toggle brush positive or negative |
UVs and UV Unwrapping | |
Ctrl + E | Mark seam |
U | Unwrap mesh |
UV Editor | |
Ctrl + L; L to select object under cursor | Select island |
P | Pin |
Alt + P | Unpin |
Shift + P | Select pinned |
V | Stitch |
Shift + W | Weld |
Nodes | |
Shift + A | Create new node |
Ctrl + Right click + Drag | Sever connection |
F | Connect selected |
M | Mute selected |
Ctrl + G | Group selected |
Ctrl + Alt + G | Ungroup selected |
Blender 3.0: How to Use It Like a Pro
These Blender shortcuts should have your fingers clobbering your keyboard in no time. Allow your imagination to run wild.
Blender 3.0 contains a lot of new features over the previous version. It renders faster, has better shadows, an enhanced user interface, and more. Hopefully, these shortcuts will make it simple for you to explore all of Blender 3.0’s capabilities.
Conclusion
I hope you found this guide useful. If you’ve any questions or comments, don’t hesitate to use the form below.
User Questions
1. Is the blender 3.0 version stable?
Blender 3.0, the latest stable version of this powerful, free, open-source, and cross-platform 3D computer graphics software for GNU/Linux, macOS, and Windows platforms, was released today by the Blender Foundation.
2. Is there a virus in a blender?
Blender is not a virus, and downloading it from the blender.org website is completely risk-free. The software is typically 200MB in size and is very simple and safe to install on your computer.
3. Can you tell me if Blender is a good program?
Blender is an excellent choice for small-scale studios, freelancers, and amateurs. Given that it is free software, it is extremely strong and can be extremely valuable to small businesses. Blender might be a better place to start if you’re just getting started with 3D modeling.
4. Blender 3.0.0 Stable is out – Reddit
5. Who has already upgraded to Blender 3? It’s awesome in here
Who has already upgraded to Blender 3? It’s awesome in here from blender