Peloton, the fitness bike you almost certainly realize from their dramatic, energetic commercials, has introduced a twist on getting active: game-supported cycling instead of living classes. For those times users need an opportunity from classes, Peloton offers videos of scenic rides and such. the corporate mentions both of those options, stating that it’s been watching “opportunities beyond video.”
In light of that exploration, Peloton is looking into a replacement format that allows users to remain active without getting bored: games. the corporate is currently testing an early version of Lanebreak, a rhythm-based game that revolves around fitness. the sport works by presenting cues on the bike’s tablet.
Players are tasked with matching the game’s cues on a virtual track, using the device’s resistance knob to modify paths while using the peddles to regulate the game’s cadence. Lanebreak tosses in obstacles and includes music that’s synchronized with the track.
According to the corporate, users would be ready to select from a library of various work lengths, types, difficulties, and playlists. Months of research and style went into developing Lanebreak, the corporate says, based partially on mini-games Peloton tested with a number of its customers.
Among other things, Peloton says that some people have reported interest in using the company’s fitness products supported the inclusion of games — people that otherwise wouldn’t are interested. Ultimately, Peloton says it’s still within the early stages of development when it involves games but that it’ll soon have playtesting opportunities.