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Citra crashing when loading rom
Issue:
Enter an outline of your issue here, in full detail.
Citra immediately crashes after loading ROM. I’ve tried both flatpacks of canary and nightly. It wont to work on a previous version. I’d downgrade
System Information
- Operating System: pop os
- CPU: Intel i5
- GPU: integrated graphic
- Citra Version (found in the title bar): 1599 nightly
- Game: pokemon
- Screenshot of Issue (include the complete Citra window including titlebar):
Diagnostic Log
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https://community.citra-emu.org/t/how-to-upload-the-log-file/296
Citra crash on in-game save file loading
Describe the bug
Games freeze on a black screen when loading save from in-game.
Game loads when loading from Citra state, but project restoration isn’t loaded.
Citra log has HW. Memory repeated to infinity.
To Reproduce
- Load Majora’s Mask v1.1 and Project Restoration v101 on a Citra Canary build OR Majora’s Mask v1.0 and Project Restoration v100.
- Load existing Majora’s Mask save file through the sport menu
- The screen is black, and Citra stops responding
Additional context
My core issue is trying to urge Project Restoration to load into my existing game. I buy the chime when starting the sport, but loading from a Citra save state doesn’t seem to use the mod (select doesn’t open items menu, d-pad doesn’t handle masks, none of the opposite control hotkeys works, etc.).
I thought it’d be necessary to load the sport directly through the sport menu rather than a Citra save state, but I buy the above error.
No difference when switching Citra regions.
It is removing the code.bps and exheader.bin from Citra cause loading to behave as normal again, which leads me to believe it’s a problem on the project-restoration side instead of Citra or the ROM.
Citra Crashes soon after loading ROM.
Issue:
I’m experiencing almost immediate crashes after loading a ROM. Fire Emblem Awakening is included in the log/screenshot, but equivalent issues are present within the other game I have tried, Ocarina of your time 3D. Sometimes I can get all the thanks to character creation in Awakening; other times, it’ll crash two seconds into the opening movie. Within the logged/screenshotted session here, I need to the title screen, so about average on behalf of me.
System Information
- Operating System: Windows 10 Home 1809
- CPU: AMD Ryzen 5 2600
- Motherboard: MSI B450-A Pro
- GPU: Nvidia/Gigabyte Geforce GTX 1050
- Citra Version (found in the title bar): Citra Nightly 1193
- Game: Fire Emblem Awakening
- Screenshot of Issue (include the complete Citra window including titlebar):
User Questions:
1. Citra crashes after trying to load game
So Citra has been working fine on my behalf for the past few months. Yesterday it auto-updated. I got another game, and suddenly, once I try launching games, the entire app crashes (I’m on a Mac), and it tells me the app closed unexpectedly. I’ve scoured the online trying to seek out solutions on common topics in forums but no luck. I attempted loading games I’ve played before, but they also crash. I’ve also tried uninstalling/redownloading current and older versions, and no dice. Does anyone have any suggestions?
- Citra crashes when trying to load a game on a second monitor.
I don’t skill to describe this issue further.
- Citra closes on startup with preload textures enabled
Any idea what I can do to repair this issue.