Here we can see, “The Blender 2.8 Keyboard Shortcuts Cheat Sheet for Windows”
Give your Blender workflow on Windows a lift with these keyboard shortcuts.
Blender is one of the simplest free 3D modelling programs available for anyone who wants to make special effects. It’s polished and powerful, going thus far on outshining quite a few paid alternatives.
Suppose you employ this highly recommended piece of open-source software for 3D modelling, texturing, animation, and more on your Windows PC. Why not give your workflow a leg-up by becoming conversant in the foremost useful Blender keyboard shortcuts? You’ll discover them in our cheat sheet below.
We have grouped the shortcuts into logical sections like Navigation, Modeling, Rigging, Animation, and Rendering to form it easy to seek out specific shortcuts.
Keep in mind that keyboard shortcuts vary from one Blender version to a different. The shortcuts below apply to version 2.8 of Blender on Windows.
Blender 2.8 Keyboard Shortcuts Cheat Sheet for Windows
Shortcut | Action |
---|---|
Basics | |
Shift + A | Add object/node |
X OR Delete | Delete |
F3 | Search for function |
G | Move |
S | Scale |
R | Rotate |
R + X/Y/Z | Rotate along global axis |
R + XX/YY/ZZ | Rotate along local axis |
Double press R | Free rotate with trackball |
Shift (hold) | Precise movement |
Ctrl (hold) | Incremental movement |
Shift + D | Duplicate |
Alt + D | Duplicate linked |
H | Hide |
Alt + H | Unhide all |
Shift + H | Hide all except selected |
D (hold) + ¹LMB (drag) | Annotate |
D (hold) + ¹RMB (drag) | Erase annotation |
Q | Quick favorites |
Window Shortcuts | |
T | Toolbar |
N | Properties bar |
Ctrl + Space | Maximize area (but keep toolbar) |
Ctrl + Alt + Space | Fullscreen area |
Ctrl + Alt + Q | Quad view |
Alt + Z | Toggle X-Ray view |
NumPad 7 | Top view |
NumPad 1 | Front view |
NumPad 3 | Right view |
Ctrl + NumPad 3 | Left view |
NumPad , | Center selected |
Shift + ^ | Walk navigation |
Change Windows | |
Shift + F2 | Movie Clip |
Shift + F3 | Nodes |
Shift + F4 | Python Console |
Shift + F5 | 3D Viewport |
Shift + F6 | Graph |
Shift + F7 | Properties |
Shift + F8 | Video Sequencer |
Shift + F9 | Outliner |
Shift + F10 | UV/Image |
Shift + F11 | Text |
Shift + F12 | Dope Sheet |
General Selections | |
¹LMB | Select |
A | Select all |
Alt + A OR Double press A | Deselect all |
B OR ¹LMB (drag) | Marquee box select |
C | Circle select |
Ctrl + ¹RMB | Lasso select |
Ctrl + i | Invert selection |
Shift + L | Select linked |
Shift + G | Select similar |
Alt + ¹LMB | Select from many |
Navigation | |
¹MMB | Orbit |
Shift + ¹MMB | Pan |
Scroll OR Ctrl + ¹MMB | Zoom in/out |
Shift + ~ | Fly |
Object Mode | |
Ctrl + Tab | Open pie menu |
Tab | Edit OR Object mode toggle |
Ctrl + M then X/Y/Z (OR ¹MMB(drag) | Mirror |
Ctrl + P | Set parent (last selected) |
Alt + P | Clear parent |
Shift + Tab | Toggle snapping |
Alt + G | Reset position |
Alt + R | Reset rotation |
Alt + S | Reset scale |
Ctrl + A | Apply location / scale / rotation |
Ctrl + J | Join selected objects |
Ctrl + L | Copy attributes to new objects |
Ctrl + 0/1/2/3/4/5 | Add subdivision level |
Alt + B | Mask view to region OR Clear mask |
Shift + C | Center 3D cursor |
M | Move active object to collection |
Ctrl + Alt + NumPad 0 | Move active camera to view |
Ctrl + NumPad 0 | Set as active camera |
Selection in Edit Mode | |
Ctrl + L | Select connected mesh |
L | Select connected mesh under cursor |
Alt + ¹LMB | Select edge loop |
Ctrl + Alt + ¹RMB | Select edge ring |
1 | Vertex select mode |
2 | Edge select mode |
3 | Face select mode |
Ctrl + Shift + M | Mirror current selection |
Ctrl +/- | Grow/Shrink image |
Ctrl + E | Edge crease |
Curve Editing | |
E OR Ctrl + ¹RMB | Add new handle |
V | Change handle type |
Ctrl + X | Delete but maintain connection |
Alt + C | Close curve |
Ctrl + T | Tilt |
Alt + T | Clear tilt |
Modeling | |
E | Extrude |
i | Inset |
Ctrl + B | Bevel |
Ctrl + Shift + B | Bevel vertices |
Ctrl + R | Loopcut |
G,G | Vertex/Edge Slide |
K | Knife |
F | Fill face |
Ctrl + Shift + Alt + S | Shear |
Shift + W | Bend |
Y | Split |
V | Rip |
Alt + V | Rip fill |
Alt + M | Merge |
Shift + N | Recalculate normals |
Ctrl + Shift + N | Invert normals |
O | Proportional editing on/off |
Shift + O | Proportional falloff type |
P | Separate to new object |
Texturing | |
U | Unwrap |
Ctrl + E | Mark seam |
UV Editor | |
L (under cursor) OR Ctrl + L | Select island |
V | Stitch |
Shift + W | Weld |
P | Pin |
Alt + P | Unpin |
Shift + P | Select pinned |
Image Editor | |
N | Properties, Scopes, Slots and Metadata |
1 (NumPad) | View at 100% |
Shift + Home | View to fit |
J | Next render slot |
Alt + J | Previous render slot |
1-8 | Select render slot |
Alt + S | Save image |
Shift + S | Save image as |
Image Editor (Paint) | |
Alt + N | Create new blank image |
Alt + O | Open image |
N | Brush properties |
F | Brush size |
Shift + F | Brush strength |
S | Sample color |
X | Flip brush colors |
Nodes | |
Ctrl + ¹RMB (drag) | Cut connection |
F | Connect selected |
N | Properties |
Ctrl + X | Delete selected but maintain connection |
Ctrl + Shift + D | Duplicate selected and maintain connection |
M | Mute selected |
Ctrl + G | Group selected |
Ctrl + Alt + G | Ungroup selected |
Tab | Enter/Exit group (Toggle) |
Ctrl + J | Frame selected nodes |
Ctrl + H | Show/Hide inactive nodes |
Compositor | |
Alt + ¹MMB | Move backdrop |
V / Alt + V | Zoom backdrop |
N | Properties and performance |
Sculpting | |
Shift + Space | Brush image |
F | Brush size |
Shift + F | Brush strength |
Ctrl + F | Brush angle |
R | Angle control |
E | Stroke control |
B | Mask (box) |
M | Mask (brush) |
Alt + M | Clear mask |
Ctrl + i | Invert mask |
H | Hide (box) |
Rendering | |
F12 | Render |
Ctrl + F12 | Render animation |
Ctrl + F11 | Playback rendered animation |
Ctrl + B | Set render region |
Ctrl + Alt + B | Reset render region |
Animation (General) | |
Space | Play/Pause playback |
Ctrl + Shift + Space | Reverse play |
Alt + Scroll | Scroll through frames |
Left/Right Arrow | Next/Previous frame |
Shift + Left/Right Arrow | First/Last frame |
Up/Down Arrow | Jump to keyframe |
I | Add keyframe |
Alt + i | Delete keyframe |
Animation (Dopesheet) | |
Ctrl + Tab | Toggle Dopesheet |
Ctrl + T | Toggle frames/seconds |
Home OR NumPad . | Zoom to fit active keyframes |
T | Set keyframe interpolation |
V | Set keyframe handle type |
Shift + E | Set keyframe extrapolation |
Ctrl + M | Mirror keyframes |
P then ¹LMB (drag) | Set preview range |
Ctrl + Alt + P | Auto set preview range |
Alt + P | Clear preview |
M | Marker |
Ctrl + M | Rename marker |
Ctrl + B | Bind selected camera to selected marker |
[ / ] | Select keyframes before/after current frame |
Ctrl + K | Select all keyframes on current frame |
Graph Editor | |
Ctrl + ¹RMB | Add keyframe at cursor |
N | Properties and modifiers |
Tab | Lock selected channel |
Rigging (Armatures) | |
E | Add new bone |
Shift + D | Duplicate bone |
Shift + W | Bone settings |
Ctrl + R | Roll |
Alt + R | Clear roll |
Shift + N | Recalculate roll |
Ctrl + Alt + A | Align bone |
Alt + F | Switch bone direction |
Alt + M | Merge bones |
Ctrl + X | Dissolve bones |
Y | Split |
P | Separate |
] and [ | Scroll hierarchy |
Posing Mode | |
i | Add keyframe |
Alt + G | Clear location |
Alt + R | Clear rotation |
Alt + S | Clear scale |
Ctrl + A | Apply pose |
Alt + P | Propagate pose |
Ctrl + E | Push pose from breakdown |
Alt + E | Relax pose to breakdown |
Shift + E | Pose Breakdowner tool |
Ctrl + C | Copy pose |
¹LMB = Left Mouse Button
MMB = Middle Mouse Button RMB = Right Mouse Button |
Beyond 3D Modeling
Blender is employed to make animated films, computer games, interactive apps, and more. With a mixture of models created in Blender and 3D printing techniques, you’ll even create exciting new objects right at home!
Conclusion
I hope you found this guide useful. If you’ve got any questions or comments, don’t hesitate to use the shape below.
User Questions:
- What does Alt Z neutralize Blender?
Alt + Z turns “X-Ray” mode on and off; it’s semitransparent. Shift + Z switch to wireframe mode directly if the radial menu remains too slow! Alt + Shift + Z toggle overlays, like manipulators, grids, 3D cursor, and so on.
- Why can’t I concentrate, Blender?
Your problem arises because Blender essentially reaches the minimum focal length to that centre point and doesn’t allow you to zoom any longer.
- Can you concentrate on Blender?
You can concentrate and out by holding down Ctrl and dragging MMB. To concentrate on discrete steps, use the hotkeys NumpadPlus and NumpadMinus. If you’ve got a wheel mouse, you’ll zoom by rotating the Wheel.
- Which language is employed by Blender?
Python programing language
Blender uses the Python programing language for its scripting API. The Blender Python API is predicated on Python 3. it’s integrated deeply, used for writing add-ons, generating interface layouts, and importing and exporting the many file formats.
- Blender 2.8 Shortcuts, by BlenderGuru | Direct links + mirror
Blender 2.8 Shortcuts, by BlenderGuru | Direct links + mirror from learnblender