Roblox Spatial Voice is prepared to appear in Beta mode, bringing the Roblox Metaverse one step closer to reality. I mean, technically, Roblox already may be a Metaverse of sorts, but with Spatial Voice, the whole experience will become an entire lot more like Ready Player One than it’s today. Spatial Voice is going to be available to check first within the Roblox Community Space for developers.
The way the creators of Roblox describe it, Spatial Voice enables avatar to avatar communications “within the Roblox Community Space”. This feature ties the Voice of the avatar to the avatar in 3D space. The space a player is far away from another player features a direct impact on how well they’re ready to be heard.
This system uses the users’ microphones for communication between players. This type of communication isn’t currently enabled for all Roblox players. Especially those players that are young kids, having such a feature is simply posing for trouble. But among players that are confirmed to be sufficiently old to talk to strangers – this might be cool.
Per a Roblox representative, “Today’s news furthers Roblox’s goal of bringing the metaverse to life by bringing communication on Roblox closer to reality while remaining unbound by the restrictions of reality.”
“Maintaining a digitally civil and safe platform is paramount,” said Manuel Bronstein, Roblox Chief Product Officer. “Virtual communication should be governed by an equivalent restraint we exercise within the world .” We’ll expect that this voice feature will be made even as safe because of the remainder of the Roblox platform.
Spatial Voice isn’t a replacement feature to gaming generally. Games like Among Us and Project Winter make great use of spatial audio in 2D. With the way Roblox is getting to integrate their feature into their platform, it should become VERY apparent how integral having a feature like this is often to the longer term of Metaverse-type games and computer games.